Monday, October 24, 2016

Week 9

This week I started work on the first building for the game. The scavenging hut is the building for the stealth class within the game. This building is designed to be the most dilapidated in the game, showing the scavenger's nature of combining parts from different places to create something. I ran into a problem setting up ID maps to texture the building because of the number of unique objects for this structure but I'll finish working through it and have this textured early in the week. The upcoming week will be used to create more buildings for the game.


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