Monday, October 10, 2016

Week 7

I decided to make a change this week and postpone the game design aspect of things for a while and transition into the visuals and underlying systems in Unreal. Setting up resource management in Unreal will make playtesting much easier, and since the basics of the game are done I can start work on the three classes within the game and all of the structures I'll need to create. This also gives me more time in my game design class to learn about constructing a balanced and fun game.

About 5 hours of work total on the week.

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