Friday, March 31, 2017

Week 10

The past week(s) have been pretty productive. Lots of work on building the city including splinemesh roads, using the QTown plugin, and setting up materials.

Landscape layered material

Splinemesh Road Blueprint

Large QTown Test

QTown Test Close-up

Modular Road system
City Layout in Level


Sunday, March 5, 2017

Week 6

This week I worked on creating more assets added one more feature for the usability of my materials. I also set up activation/deactivation blueprints for two other buildings which now have visual and/or audio cues when they are activated. Here's some images of the assets: